07 August 2010

Contrary to what you might think, I am not only playing Starcraft 2. A sizeable portion of my time is involuntarily committed to a little game called ‘Puzzle Quest 2’ on the DS, or, as I like to call it, ‘A Good Ole Dose Of Heroin Up The Vein’.

I never played the first Puzzle Quest, but I hear it was pretty good. And so it didn’t surprise me to find that Puzzle Quets 2 is also excruciatingly addicting. I never really understood the fun in Bejeweled (which serves as the template for PQ2’s core mechanic), because it doesn’t get you anything. Shifting around big shiny gems is fun in itself, but I like a little more incentive. Puzzle Quest 2 delivers that in the form of a stereotypical fantasy world to save.

The most outrageous thing is that you play a character class that uses the gems as mana to fuel spells. I must emphasize that this adds a wholly unexpected dominant strategic layer to the game and is great fun. You’ll encounted opponents who have abilities of their own and figuring out how best to counter them and whittle away their life bar is super enjoyable.

So as much as (right now) I’m waiting with sweaty hands to enter into some crazy 1 vs 1 vs 1 no-holds-barred deathmatch Starcraft 2 action, I’ll always wind down in the evening with some mellow, strategic, turnbased Puzzle Quest.

ZERG RUSH! (I startled myself there)