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OUR WING

08 April 2006

I'm pretty psyched for the final year of my study (and coincidentally, my final year of life as a student!). This is because we had an instruction-day last week that told us all about what that year would look like come September.

The last year I've been working alone, at home, on my projects. Among those such ambitious things as my graphic horror novel Quelle Horreur, a new site for Captain August, its first year in trade paperback and of course the design document and demo of an entire adventure game. Those are no small fries, so I've been pretty busy, but as I must have lamented tiresomely at your address, I've grown bored and stressed out at working at home in complete isolation and solitude, day and night.

The final year, in which I hope to get a Master in Game design (rather than Animation which is the actual study I'm following, but thankfully my school is as flexible as it is prestigious), will be filled with hard work and many different ambitious projects. Just like what I'm doing now, actually. But there's one difference, which makes all the difference: we're in it together, and we're together in it. We'll all work in a separate wing of the academy which has been reserved exclusively for us. This makes us partners in lament and instead of whining at you with all my troubles I'll have people around me then that are suffering equally. Or worse, in the best case, which will make my own plight seem all the more irrelevant.

The past few days have gone by without me playing much games. Even Oblivion lies dormant. I'll pick it up again, but know there's a storm of critique whirling around in my head. A veritable monsoon.

By the way, I did some research for this episode and I took the effort to make a nice wallpaper of the Grim Fandango screenshots I took. Now if you're like me, you'll be having a hard time finding decent Grim wallpapers, because the game obviously plays at a low resolution, no longer suitable for our mega-monitors. So when blowing the picture up to a sizeable 1280*1024, I found that I could negate the side-effects by putting a halftone raster over it. That means that it looks like an image from the newspaper. I know it's not the 'real' thing, but just try getting that. I think the newspaper-style befits Grim quaintly, as it's adequately 'Noir'. Try it on behind this link. Courtesy of me.

,,You know I don't like to mingle with the customers, Lupe.'

Roderick.