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MORRO-TENDO-MORRO

28 January 2006

Whoops! Looks like I've started again from the beginning with a new character in Morrowind. That's not physically possible, is it? I mean; at a certain point a game has to lose its charm, right? Apparently not. This is rapidly approaching that -for me, and everyone else- awkward point where I have no choice but to say to every game that is not Morrowind: ,,well, it's not Morrowind, you know.', or worse: ,,This SUCKS. Compared to Morrowind.', and really, that'll only lead to grief and retribution. Damn you Bethesda for putting me in this situation!

Next week I have received the opportunity to visit the Dutch Nintendo headquarters to review a Gameboy Advance game that isn't allowed to leave the premises. Tales of Phantasia, in the long line of 'Tales of?' Japanese RPG's. I've been writing for Nintendo magazine [N]Gamer for a couple of years now, but this is the first time I was given the chance to visit Nintendo HQ. So I'm pretty excited about that. Mostly for bragging reasons of course. Because in all actuality my visions of a huge yellow skyscraper with a mammoth-sized red 'N' on top will prove false.

I'm trying out alchemy and enchantment in Morrowind now. It's a whole new game I haven't ever touched in all those years. So after all this time, the game still manages to show completely different sides of itself I didn't know. Hot-diggity-damn. And it's only making me pine for Oblivion even more. What on earth will those wonderful magicians of Bethesda cook up for us this time?

Roderick.